Sunday, October 28, 2012

Gaming Happiness At Work

Dan Mezick introduces Gaming Happiness at Work, then discusses related goals, rules and scoring, the relationship between games and happiness, and how to bring it all together in work meetings.

G. Blake Meike discusses concurrency in Android, focusing on AsyncTask ? what can be done with it, what problems using it and how to circumvent them.

Michael Stonebraker compares how RDBMS, NoSQL and NewSQL support today?s big data transaction processing needs. He also introduces VoltDB, an in-memory NewSQL database.

Matthew Flatt explains the Racket ? a Lisp dialect ? way through examples: everything is a program, concepts are language constructs, the language is extensible, and everything composes.

Debasish Ghosh talks about the advantages of functional programming and how its abstractions help to reason about code, Monads, DSLs, NoSQL and MongoDB, and much more.

Richard Astbury demoes an Azure package management system useful for porting applications to Microsoft?s PaaS.

Nathan Marz outlines several sources of complexity introduced in data systems - Lack of human fault-tolerance, Con?ation of data and queries, Schemas done wrong - and what can be done to avoid them.

Mike Williams outlines some of the main characteristics that make developers and teams perform better than the average.

Source: http://www.infoq.com/presentations/Gaming-Happiness-Work

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